💼 Full-Time Position

Combat Systems Designer (Fight) — Balanced Combat

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Ubisoft Entertainment
📍 montreal (administrative region), qc, Canada
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Location
montreal (administrative region), Canada
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Posted
June 06, 2026
Type
Full-Time
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Full-Time Opportunity: This is a permanent, full-time position with a competitive package and real career growth potential.

Job Description

A global gaming leader in Montreal is seeking a Game Designer (Fight) to develop and balance combat systems for 'For Honor'. The role requires a minimum of 5 years in game design and a deep understanding of combat design principles. Responsibilities include designing multiplayer battles, collaborating across teams, and prototyping new mechanics. Candidates should showcase their CV and a portfolio with relevant work. Join the team to craft innovative gaming experiences and push the boundaries of entertainment.
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