💼 Full-Time Position

Engineering Manager - Basemap Rendering and Graphics Team

🏢
Apple
📍 Cupertino, CA, United States
📍
Location
Cupertino, United States
📅
Posted
May 31, 2026
Type
Full-Time
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Full-Time Opportunity: This is a permanent, full-time position with a competitive package and real career growth potential.

Job Description

**Weekly Hours:** 40
**Role Number:** 200649945-0836

**Summary**
Our team is responsible for the real-time 3D rendering engine behind Apple Maps and MapKit. We’re building a Map rendering system that enables rich visuals, high performance, and seamless user experience across Apple and web. Your work will have an impact on day to day experiences of users of Maps across multiple first and third party products. We are looking for an experienced Engineering Manager who is excited by graphics, performance, and system architecture challenges, and who thrives in a collaborative, fast-moving environment.

**Description**
In this role you will manage and grow a team of rendering and graphics engineers who build, optimize, and maintain our real-time rendering engine. You will define the technical vision for the rendering pipeline, drive feature and performance road-maps, collaborate cross-functionally with multiple teams including product, design, cartography and pipe...