Job Description
JOB SUMMARY: We are looking for a Game Spine Animator with years of experience to create high-impact, gameplay-driven animations for games. This role focuses on enhancing gameplay rhythm, visual clarity, and player feedback through precise timing and execution. You will be expected to work within production constraints while producing clean, reusable, and structured assets that enable efficient collaboration across design, art, and engineering. This role directly influences player engagement and the overall gameplay experience. KEY RESPONSIBILITIES: Design and produce in-game animations using Spine, including core gameplay moments and bonus features, as well as UI motion graphics such as button interactions and transitions. Handle character rigging, including bone setup and animation implementation. Collaborate with sound designers to synchronize animation timing with audio cues, ensuring impactful and responsive gameplay feedback. Refine key interaction moments such as event reveals, ...