💼 Full-Time Position

Lead Materials Artist — PBR, Textures & Pipelines

🏢
Ubisoft Entertainment
📍 quebec, capitale nationale, Canada
📍
Location
quebec, Canada
📅
Posted
June 03, 2026
Type
Full-Time
🎯

Full-Time Opportunity: This is a permanent, full-time position with a competitive package and real career growth potential.

Job Description

A leading global gaming company is looking for a Principal Artist – Materials in Quebec City. The successful candidate will define and deliver the materials vision for an AAA project, ensuring surface quality and visual consistency. Responsibilities include creating PBR materials, optimizing shader performance, and mentoring team members. Candidates should have a strong background in game art, expertise in material rendering, and familiarity with tools like Substance 3D Designer and Painter.
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