Job Description
Contract
This is a 6‑month fixed‑term contract (possible extension) based in our UK studio sites (Daresbury or Newcastle) with a hybrid working pattern: 3 days per week in studio.
The Role
Mid‑Level Programmer
We seek a generalist programmer capable of adapting to any technical challenge. Candidates should have professional experience in at least one of the following engines: Proprietary, Unreal, Unity, or Frostbite, and development experience in any of the following disciplines: UI, Animation, Physics, Core Tech, Systems, Gameplay, 3Cs, or Vehicle Physics. You will work on high‑profile global clients, across multiple games, platforms and engines, under the guidance of experienced programming Leads and TDs.
Responsibilities
- Work on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and target a variety of platforms.
- Write code to a high and...