💼 Full-Time Position

[Nouvelle IP/New IP - PC/Console] Artiste technique - Technical Artist

🏢
Gameloft Montreal
📍 montreal (administrative region), qc, Canada
📍
Location
montreal (administrative region), Canada
📅
Posted
June 19, 2026
Type
Full-Time
🎯

Full-Time Opportunity: This is a permanent, full-time position with a competitive package and real career growth potential.

Job Description

Job Overview

We’re looking for a Technical Artist who specializes in cross‑platform development with Unity's Universal Render Pipeline (URP) to help shape a new open‑world survival crafting IP set in a mysterious and hostile world. The role supports internal and outsourcing teams, ensuring artistic and design expectations are met while respecting performance constraints and production deadlines.

Responsibilities

  • Monitor and maintain the art asset pipeline, catching broken imports and missing materials before they reach a build.
  • Write and maintain DCC tools, enforce naming conventions, triangle budgets, UV layouts, etc.
  • Author and update engine‑side import settings (models, texture compression, etc.).
  • Run performance audits on new asset submissions (draw calls, triangle counts, texture memory, overdraw) and translate findings into actionable steps.
  • Profile builds on target hardware using native editor profil...