Job Description
What we are looking for:
As a Principal Combat Designer you will be responsible for creating and improving the combat mechanics for our diverse characters to make our game more fun, challenging and engaging.
Requirements
What we will do together:
- Collaborate closely with Design Director, and other Design Leads to drive and execute the vision for combat design for a robust online multiplayer experience.
- Design and craft expert-level player combat mechanics, weapons and abilities.
- Communicate with Leads and Directors of other disciplines, particularly art and engineering, and ensure that everyone is on the same page before beginning mechanics/feature development.
- Advocate for the player, always putting the player experience first when considering and making all design decisions.
What you will bring: