Job Description
Senior Technical Artist
This opportunity is a 12‑month fixed‑term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle) on a hybrid working basis. Working pattern: 3 days per week in the studio: Wednesday, Thursday, and one day of your choice.
Responsibilities
- Establish and maintain project art pipelines from inception and throughout the project life‑cycle.
- Support the art and animation team requirements and assist with resolving technical issues.
- Creating and integrating in‑house toolsets and creation of materials/shaders.
- Ensure all artwork hits memory and frame rate guidelines/restrictions by means of performance profiling.
- Collaborate with the artists and provide feedback on how they can improve the performance of the in‑game assets while maintaining visual fidelity.
- Able, when required, to take ownership of specific features of the game.
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