💼 Full-Time Position

Technical Artist [VFX]

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Ubisoft
📍 montreal (administrative region), qc, Canada
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Location
montreal (administrative region), Canada
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Posted
June 05, 2026
Type
Full-Time
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Full-Time Opportunity: This is a permanent, full-time position with a competitive package and real career growth potential.

Job Description

As a Technical Artist, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together.

What you’ll do

  • Design, implement, and maintain real‑time VFX systems using Unreal Engine and Niagara, integrated directly into gameplay
  • Prototype, integrate, iterate on, and debug visual effects in‑editor, in real gameplay conditions
  • Collaborate closely with gameplay, animation, and technical design to deliver clear and impactful effects
  • Own the readability, performance, and scalability of VFX across GPU and CPU budgets
  • Optimize effects using LOD, pooling, and instancing strategies
  • Define, improve, and document VFX pipelines and tools to accelerate iteration
  • Take end‑to‑end ownership of VFX systems, from artistic consistency to technical robustnes...